For those not familiar with my deployment tool, here is how it works.
Basically, you set a folder on your hard drive to be the "deploy" folder.
Inside this folder, you put folders, NDS files, ZIPPED NDS files, TXT files, untrimmed files - whatever you want deployed to your microSD.
The nice thing is - you do this with your favorite file manager - you don't even have to have CycloEdit running. You make the deployment structure and contents the way you like it.
Then you pop your microSD in, run CycloEdit pro, go to the deployment tool, select your options, hit DEPLOY.
- All ZIPPED NDS files are extracted.
- All UNTRIMMED NDS files are trimmed.
- ... something secret here ...
- All text files are reformatted for the in-game text reader.
- Clean up occurs (non-DS files like .DIZ, .NFO are removed)
- The entire folder is deployed; all folders are preserved. You don't have to do squat.
Who is this for? This is for the people that do a LOT of maintenance on their card. Moving stuff on daily, for example.
How is this a better system than say, Rominator?
This is a DEPLOYMENT TOOL. YOU control where the files are deployed to. Many people have folders for ACTION, PLATFORMER, PUZZLER etc. genres on your card. If you want to "mass deploy" a dozen files that fall into multiple folders ... most "rom maintenance" tools aren't going to accomodate this special structure.
There are also other limitations to databased offline rom tools that I'm solving as well. That's part of the secret :)
Also, most tools require very rigid contraints on filenames, zip required, etc. What if you want to mix and match? Some ZIPPED files ... some unzipped files ... some untrimmed ... what about Text files? Music files? Your rom manager isn't going to handle this for you.
Letting you fully prep a deployment is the only way to get this flexibility. This is the flexibility *I* need. Sure - many people will NEVER use this. I think, though, once you get used to it - you won't want to do it any other way.
Yes, it's a different paradigm that EVERYONE is used to. But you can't progress by using the same old formula that everyone else does. :)
I can't wait for beta feedback soon!
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